static Substance.Builder | 
Substance.builder() | 
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Substance.Builder | 
Substance.Builder.category(CodeableConcept... category) | 
 A code that classifies the general type of substance. 
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Substance.Builder | 
Substance.Builder.category(Collection<CodeableConcept> category) | 
 A code that classifies the general type of substance. 
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Substance.Builder | 
Substance.Builder.code(CodeableConcept code) | 
 A code (or set of codes) that identify this substance. 
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Substance.Builder | 
Substance.Builder.contained(Resource... contained) | 
 These resources do not have an independent existence apart from the resource that contains them - they cannot be 
 identified independently, and nor can they have their own independent transaction scope. 
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Substance.Builder | 
Substance.Builder.contained(Collection<Resource> contained) | 
 These resources do not have an independent existence apart from the resource that contains them - they cannot be 
 identified independently, and nor can they have their own independent transaction scope. 
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Substance.Builder | 
Substance.Builder.description(String description) | 
 A description of the substance - its appearance, handling requirements, and other usage notes. 
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Substance.Builder | 
Substance.Builder.description(String description) | 
 Convenience method for setting description. 
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Substance.Builder | 
Substance.Builder.extension(Extension... extension) | 
 May be used to represent additional information that is not part of the basic definition of the resource. 
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Substance.Builder | 
Substance.Builder.extension(Collection<Extension> extension) | 
 May be used to represent additional information that is not part of the basic definition of the resource. 
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protected Substance.Builder | 
Substance.Builder.from(Substance substance) | 
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Substance.Builder | 
Substance.Builder.id(String id) | 
 The logical id of the resource, as used in the URL for the resource. 
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Substance.Builder | 
Substance.Builder.identifier(Identifier... identifier) | 
 Unique identifier for the substance. 
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Substance.Builder | 
Substance.Builder.identifier(Collection<Identifier> identifier) | 
 Unique identifier for the substance. 
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Substance.Builder | 
Substance.Builder.implicitRules(Uri implicitRules) | 
 A reference to a set of rules that were followed when the resource was constructed, and which must be understood when 
 processing the content. 
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Substance.Builder | 
Substance.Builder.ingredient(Substance.Ingredient... ingredient) | 
 A substance can be composed of other substances. 
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Substance.Builder | 
Substance.Builder.ingredient(Collection<Substance.Ingredient> ingredient) | 
 A substance can be composed of other substances. 
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Substance.Builder | 
Substance.Builder.instance(Substance.Instance... instance) | 
 Substance may be used to describe a kind of substance, or a specific package/container of the substance: an instance. 
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Substance.Builder | 
Substance.Builder.instance(Collection<Substance.Instance> instance) | 
 Substance may be used to describe a kind of substance, or a specific package/container of the substance: an instance. 
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Substance.Builder | 
Substance.Builder.language(Code language) | 
 The base language in which the resource is written. 
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Substance.Builder | 
Substance.Builder.meta(Meta meta) | 
 The metadata about the resource. 
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Substance.Builder | 
Substance.Builder.modifierExtension(Extension... modifierExtension) | 
 May be used to represent additional information that is not part of the basic definition of the resource and that 
 modifies the understanding of the element that contains it and/or the understanding of the containing element's 
 descendants. 
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Substance.Builder | 
Substance.Builder.modifierExtension(Collection<Extension> modifierExtension) | 
 May be used to represent additional information that is not part of the basic definition of the resource and that 
 modifies the understanding of the element that contains it and/or the understanding of the containing element's 
 descendants. 
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Substance.Builder | 
Substance.Builder.status(FHIRSubstanceStatus status) | 
 A code to indicate if the substance is actively used. 
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Substance.Builder | 
Substance.Builder.text(Narrative text) | 
 A human-readable narrative that contains a summary of the resource and can be used to represent the content of the 
 resource to a human. 
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Substance.Builder | 
Substance.toBuilder() | 
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