static SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.builder() | 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.contained(Resource... contained) | 
 These resources do not have an independent existence apart from the resource that contains them - they cannot be 
 identified independently, and nor can they have their own independent transaction scope. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.contained(Collection<Resource> contained) | 
 These resources do not have an independent existence apart from the resource that contains them - they cannot be 
 identified independently, and nor can they have their own independent transaction scope. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.countryOfOrigin(CodeableConcept... countryOfOrigin) | 
 The country where the plant material is harvested or the countries where the plasma is sourced from as laid down in 
 accordance with the Plasma Master File. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.countryOfOrigin(Collection<CodeableConcept> countryOfOrigin) | 
 The country where the plant material is harvested or the countries where the plasma is sourced from as laid down in 
 accordance with the Plasma Master File. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.developmentStage(CodeableConcept developmentStage) | 
 Stage of life for animals, plants, insects and microorganisms. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.extension(Extension... extension) | 
 May be used to represent additional information that is not part of the basic definition of the resource. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.extension(Collection<Extension> extension) | 
 May be used to represent additional information that is not part of the basic definition of the resource. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.fractionDescription(SubstanceSourceMaterial.FractionDescription... fractionDescription) | 
 Many complex materials are fractions of parts of plants, animals, or minerals. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.fractionDescription(Collection<SubstanceSourceMaterial.FractionDescription> fractionDescription) | 
 Many complex materials are fractions of parts of plants, animals, or minerals. 
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protected SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.from(SubstanceSourceMaterial substanceSourceMaterial) | 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.geographicalLocation(String... geographicalLocation) | 
 The place/region where the plant is harvested or the places/regions where the animal source material has its habitat. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.geographicalLocation(Collection<String> geographicalLocation) | 
 The place/region where the plant is harvested or the places/regions where the animal source material has its habitat. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.id(String id) | 
 The logical id of the resource, as used in the URL for the resource. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.implicitRules(Uri implicitRules) | 
 A reference to a set of rules that were followed when the resource was constructed, and which must be understood when 
 processing the content. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.language(Code language) | 
 The base language in which the resource is written. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.meta(Meta meta) | 
 The metadata about the resource. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.modifierExtension(Extension... modifierExtension) | 
 May be used to represent additional information that is not part of the basic definition of the resource and that 
 modifies the understanding of the element that contains it and/or the understanding of the containing element's 
 descendants. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.modifierExtension(Collection<Extension> modifierExtension) | 
 May be used to represent additional information that is not part of the basic definition of the resource and that 
 modifies the understanding of the element that contains it and/or the understanding of the containing element's 
 descendants. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.organism(SubstanceSourceMaterial.Organism organism) | 
 This subclause describes the organism which the substance is derived from. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.organismId(Identifier organismId) | 
 The unique identifier associated with the source material parent organism shall be specified. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.organismName(String organismName) | 
 The organism accepted Scientific name shall be provided based on the organism taxonomy. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.parentSubstanceId(Identifier... parentSubstanceId) | 
 The parent of the herbal drug Ginkgo biloba, Leaf is the substance ID of the substance (fresh) of Ginkgo biloba L. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.parentSubstanceId(Collection<Identifier> parentSubstanceId) | 
 The parent of the herbal drug Ginkgo biloba, Leaf is the substance ID of the substance (fresh) of Ginkgo biloba L. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.parentSubstanceName(String... parentSubstanceName) | 
 The parent substance of the Herbal Drug, or Herbal preparation. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.parentSubstanceName(Collection<String> parentSubstanceName) | 
 The parent substance of the Herbal Drug, or Herbal preparation. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.partDescription(SubstanceSourceMaterial.PartDescription... partDescription) | 
 To do. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.partDescription(Collection<SubstanceSourceMaterial.PartDescription> partDescription) | 
 To do. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.sourceMaterialClass(CodeableConcept sourceMaterialClass) | 
 General high level classification of the source material specific to the origin of the material. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.sourceMaterialState(CodeableConcept sourceMaterialState) | 
 The state of the source material when extracted. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.sourceMaterialType(CodeableConcept sourceMaterialType) | 
 The type of the source material shall be specified based on a controlled vocabulary. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.Builder.text(Narrative text) | 
 A human-readable narrative that contains a summary of the resource and can be used to represent the content of the 
 resource to a human. 
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SubstanceSourceMaterial.Builder | 
SubstanceSourceMaterial.toBuilder() | 
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